Friday 13 January 2012

graphless but there's monkeys!

Well its a late entry and I have no idea where my current spreadsheet and graph are. They ain't on this computer and I'm pretty confused, but anyway, a belated Happy New Year internauts! Get anything nice for Christmas or are you rocking an empty stocking after a year of naughty? Personally I must have been good....or maybe I've been bad and Santa wants to see the Completion Project fail as punishment, the old sicko.
Whichever the reason, this chistmas I unwrapped:

-Legend of Zelda: Skyward Sword (wii)
-Batman: Arkham City (360)
-Elderscrolls V: Skyrim (360)
-Rayman Origins (360)

Not great news for the graph, but who gives a monkeys about that when you've got 4 awesome new games to play through!

As for the previous week which I didn't update for because, ya know, Christmas and shizz, we got 3 games finished to tick off the list.

First being MarioKart DS which was one of the pre-mentioned Ambassador downloads. Not much to say about that as it's a game where you whizz around in karts and win races and win enough races to become king of racing or sumfink, so I did that and lets move on.

Sonic CD..
"must...not...gush...about....Sonic...argh!!"

Downloaded on PSnetwork but originally released for the Sega CD, an ill-fated add-on for the Megadrive. This was the next victory, which being a bit of a Sonic fanatic, I of course wrapped up in a day. I'd finished this game many times before thanks to emulation and an old Gamecube disc of Sonic rarities, but it still felt as fresh as ever and the slick updated HD visuals were a treat. Sonic CD plays a lot like the original Megadrive sonics and see's you travelling through time in a race to restore the planet by preventing Robotniks misdeeds in the past and contesting with the original Sonic rival, Metal Sonic. I'm not going into this much as I'm really trying to avoid banging on about Sonic on this blog.

So that leaves, Mario Vs Donkey Kong. Another GBA ambassador download. This one is weird to explain..

From what I gather, Donkey Kong just decides one day to be a dick and steal a load of Mario Toys, for what purpose I have no idea, but he does, and it makes Mario livid.

DK's best defense strategy is to run through what I suppose is a big toyshop, locking doors behind him so you have to do sort of puzzle-platforming stages to get keys and follow him. When you catch him, he's usually up on some sort of podium like that grinning psychotic Donkey Kong of the olden days

Just look at this asshole!
Mario, also known for bizzarly dickish behavior, decides the best solution is to hand DK's ass back to him by smashing his face in with bombs and anything he can find lying around. The concept of just sitting down and talking things out is not one either of these guys is familiar with, but if they were and it had worked, it would have been a considerably less entertaining game.



You get to the end and, spoiler alert, and casually cause the platforms DK is standing on to collapse, knocking him from the top of the Toy Factory and sending the gormless ape plummeting head-first to his grissly death. Then the credits roll.
Nintendo then proceed to ruin one of the most mental and brutal endings to a mario game by revealing after the credits then Donkey Kong is basically fine. Mario runs down and asks him if he's alright which only adds to the weirdness of it all and makes you wonder if Mario is bipolar. I'd imagine it must have been sarcasm and he was gutted at the absense of ape-brains on the pavement. Donkey Kong responds by kidnapping more toys and running off again. Mario runs after him.

There are no words. Frankly these 2 are basically welcome to eachother. A fitting end to the Mario franchise would be Mario stuck in an endless loop of being passive agressive towards an asshole monkey.